Update

Woo, I’m back! Yes, I’ve completed BMT and am now part of the Air Force family.

Right then, on to G.I. News:
I won’t be able to go back to skinning for several more weeks as I’m currently without a computer and internet (I’m posting this from my phone); I’m saving up for a better computer than the one I currently own, which is back home at the moment, so a few more weeks and I should be back in business.

Thank you for your patience and I hope to see you guys again soon,

~Kruger

Something You Need To Know

For those of you whom follow me, you may have noticed that I’ve been dropping hints at certain “event” that is coming up in my life. That “event” has come; USAF Basic Military Training.

Monday Feb. 3rd (Tomorrow, as of this writing), is when I leave for Lackland AFB in San Antonio, Texas. I will not be able to post or anything for, at least, two months (eight and a half weeks). Once I graduate from Basic though, I return to modding TF2 and continuing the Tron Fortress project.

Until then though, Ryo Hazuki has been left in charge of Grid Industries on GameBanana. So if you have any requests, comments, or questions, feel free to talk to Ryo on GB (You could also try his YouTube channel, though I’m not sure how he feels about that). You are more than welcome to leave comments, requests, and questions here, just remember that I’ll be gone for two months (Perhaps more, depending on what happens) and will not be able to respond until after I graduate.

Thanks,

Grid Industries MKIII Class Skins

Yup, here they are again, except this update includes the Demoman overhaul, Scout and Sniper fix. All first person views are still not included, except for Medic; yes, Medic Gloves are included.

If you prefer not to use the Adfly link above, you can use this instead.

Red is also included in this update for those of you out there whom prefer Red over Orange.

Also, file sizes have been ‘normalized’. It’s hard to explain, but the texture sizes remain untouched, but the overall size of the VPK/Folder has been nearly halved.

====================================

BIG OL’ FAT EDIT:

Ryo pointed out that I missed a file for the red (Not orange) Demoman. So I fixed that (I hope. I checked several times). While fixing it I also noticed that I overlooked Dell’s goggles and the head texture file sizes. So I sorted out that wardrobe issue as well and fixed the file size there as well.

To download (the edited versions) refer to the links above or right below here:

Hope you enjoy,

Anonymous

Anonymous asked:

How to install these model to my Tf2 ?

Depends on what you’re installing.

VPKs you just stick in your custom folder

C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom

For everything that’s not VPK (i.e. just a folder named “tf”), you still stick it in your custom folder. Yes, just drop the TF folder into your custom folder. Once that’s done, it’s recommended you rename it something else.

An example:

C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\tf

Would now be:

C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\tron

If you prefer though, you could leave that folder named tf and every time you add more non-vpk mods, just have them merge together. It’s simplistic for installing but an absolute nightmare to uninstall.

TL;DR:

Just drop the VPK or tf folder into your custom directory:

C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom

bryzen asked:

Ive been watching you in GB since you started this project alone. It was always neat watching you come up with the next skin, and pick up some friends along the way. i was happy seeing you try to create the dream of a mod that one video showed of tron fortress. Im not concerned with waiting at all. I just hope to see it finished someday and make a video of all of it put together. I do wish to talk someday, sorry for not having a tumblr. Im Zen on steam, May i add you someday if i can help?

Of course you can add me on Steam. I love it when fans add me.

As for helping though, well, between Ryo and myself, we’ve got most weapons covered. What we really need is someone who knows how to work TF2’s particle system. Panzer’s already got ideas for the map textures and done most of the particles but not all. Or, if the particles aren’t your strong suit, we could use a sound designer. Other than that though, we’re pretty full on skinners.

Also, I’m happy to hear that you’ve been around since the beginning and stayed with it over the past two years (Hard to believe it’s been that long). And I have a feeling, as long as TF2 remains popular and alive, that we’ll keep going for many more years to come.

I really must thank you though for remaining a faithful fan ever since we started back in early 2012. I’ve seen many fans come and go since I started.

From the bottom of my heart, I thank you,

digital-echoes asked:

I've been wondering, would you give a rough estimate as to how far along Tron Fortress is until 'completion', or at least a (rough) percentage? I've been watching you guys, impressed and intrigued. Keep up the great work! -Digi

As in the project itself? That’s really hard to say. None of us here at G.I. are full-time modders. Ryo's finishing up school (I think), and I have no idea what his plans are after that. Panzer has gone MIA and is in school as well; he’s our only map texturer and particle engineer. R64 is unable to post due to real life issues. Hopek hasn’t posted in ages and Kidsingrul has practically quit.

And I myself have Basic for the Air Force coming up in February, at which point I’ll be gone for two months.

So it’s really hard to say at this point in time, especially when it’s just Ryo and myself working on Tron Skins, and even I do more than Ryo (not that that’s a bad thing, I enjoy the work). That, and Valve is constantly adding more and more to the game, so we may never truly be finished.

And thank you for being a fan. Means a lot to us here at G.I. No one on GB really seems to like us anymore, though we’ve done no wrong.

Our sincerest thanks,

Anonymous

Anonymous asked:

Is there anyway to fix these skins? I'm running Ubuntu 13.04 with TF2 but It pops up with a "Vertex Error" message. Like I said before, Is there any way to fix them?

Sorry for the late reply.

I’m also sorry to report that I don’t know how to fix this issue as I’m not skilled with any Linux system, plus I’ve never gotten a Vertex Error message. So it could be issues with the model or even the Vertex Lighting thing that all VMTs come with (Or I could be thinking of something else entirely).

My only suggestion would be to either verify integrity of the game cache, or Reinstall either the mods or TF2.

Sorry I’m not of much use, but having never encountered your issue, I’m at a loss for solutions.

And thanks for being a fan. Means a lot to us here at G.I.

Our sincerest thanks,

dancing-titan-ymir asked:

Is there an up to date download of all the TronFortress2 skins in one download?

Sorry for the late reply.

The answer is yes. However, it’s not an official pack. If you visit the Tron Fortress Studio over on GameBanana, you’ll see in the Blurb something that says download packs.

Now, again, these aren’t official and were compiled and put together by a fan. Whatever he means by Old Era and New Era are lost on me, so feel free to experiment with that. Also, I’ve gotten reports that the old Cow Mangler 3000 particle effects are in there, so be careful with that.

And thank you for being a fan. Means a lot to us here at G.I.

Our sincerest thanks,

Here’s the Hitman’s Heatmaker to round out the last of Mr. Mundy’s Primaries; though I foresee updating the Rifles one last time at some point in the future.

Nothing super special about this rifle. As per usual, the archive contains both Orange and Red VPK variants and standard files.

As always; hope you enjoy,

Skin Submissions

More Tron Fortress goodies over at the Tron Fortress Studio.

Tron Fortress Community (Steam Group), courtesy of Quantum-Knight

Grid Industries on Tumblr

To Tumblr, Love Pixel Union